METAL GEAR SOLID V: GROUND ZEROES is the opening segment of the Metal Gear Solid V experience and a prologue to The Phantom Pain. Its role is deliberately introductory: it presents the series’ shift toward open-world design while giving newcomers and longtime fans a chance to become familiar with Kojima Productions’ approach. The FOX Engine supports the game’s visual presentation, while a pared-back HUD keeps on-screen information minimal.
At the center of play is the freedom to choose how to tackle missions. Rather than confining players to one prescribed method, Ground Zeroes frames mission-solving as a tactical choice. Its mission lineup pairs a central story mode with Side-Ops spanning tactical action, aerial assaults and covert assignments.
Its identity rests on how players approach each task and on its place as the prologue to a larger story, making it distinct from a full-scale installment without requiring a fixed route through its missions.