Meta-Ghost: Prologue frames its action around the Breaking Show, a live-broadcast contest in the future city of Aeropolis. Players take the role of a breaker facing intelligent machines, while the story points toward mysteries surrounding the soul. The event’s spectacle is part of the premise: performers are expected to impress sponsors and viewers, and their likes or dislikes can affect the fight.
Combat is a fast-paced, three-dimensional roguelite hack-and-slash built around cybernetic enhancements and weapons. Between battles, players can develop an operating system, augment weapons, and weaponize prostheses; customizable drivers add special abilities to enhancements. The game also describes varied approaches, from hit-and-run to defense and counterattacks, with environmental hazards among the dangers of the temporarily closed streets. Its cyber-graffiti look draws on glitch, street, and pop art.
The prologue’s documented play formats include solo matches and team matches, with online co-op for up to three players and online matchmaking. The available overview describes the prologue as a free-to-play version intended to showcase gameplay content, with three named breakers and specified match levels; it does not establish that every feature of the full game is present.