Mayhemers is an asymmetric team game built around a timed contest: Mayhemers must earn Chaos Points and reach an escape area with their teammates, while Guardians work to stop them. The two sides therefore pursue opposing goals, making each round a contest between creating enough disruption to escape and containing it before time expires.
Mayhemers earn points through destruction, fires, explosions, and beating people. Guardians can catch and imprison defeated opponents, preventing them from respawning until rescued; they can also win by beating all Mayhemers or keeping them below the required Chaos Point threshold until the clock runs out. That mix of a shared escape objective, rescue stakes, and two ways for Guardians to succeed gives the game its distinctive push and pull.
The store lists Mayhemers as supporting multiplayer, online PvP, co-op, and online co-op, alongside a single-player category. Its action, casual, and indie labels suggest a broad genre blend, but the central design is the clash between making mayhem and stopping it.