Matchmaking Inc. follows a protagonist who takes over her mother’s near-bankrupt matchmaking agency in Queqiao Town. With an unreliable uncle and a varied staff around her, she tries to rebuild the business while forming relationships with five women. Those connections shape whom she ultimately marries, making personal choices part of both the story and its destination.
The agency work is more than a backdrop: players meet single people around town, persuade them to join, and make matches intended to satisfy what they want in a partner. Alongside that management loop, the game offers relationship-focused encounters and leisure activities including fishing, DJing, reading, drinking, and working out. Players can also create a blind-date résumé by choosing up to twenty labels, adding a personal touch to how the protagonist presents herself.
Its combination of dating narrative, matchmaking tasks, and everyday diversions gives Matchmaking Inc. a distinctly single-player format.