Lootun is a semi-idle RPG built around sending adventurer teams into dungeons while you manage what they bring back. Teams can include up to three characters, and their equipment can be equipped, salvaged or upgraded between expeditions. This split between delegated combat and hands-on gear decisions gives the game a distinct rhythm: progress involves both assembling a capable party and making choices about its loot.
Character building adds another layer of planning. The game offers four core classes, each with its own skills, and three Ascendancy Classes to progress into. Skills have selectable passives, while class passives and a broad equipment collection support different builds. Automation options include auto-salvage, automatic ability casting and restarting combat after defeat, allowing multiple teams to remain active at once. For players who want a more demanding group test, the documented endgame includes six-character raids for rewards.
The store description also identifies a Steam Demo, so its documented premise and systems help explain the game even when considering the demo; they should not be taken as a claim that every full-game feature is included there.