Lex Mortis places its horror on Berdwood, a fictional island in Northern Europe. You return to your birthplace on June 28, 2017, and find the island empty despite its stated population of about 2,000. The mystery of what happened to its inhabitants gives the exploration a narrative purpose, while a difficult choice later affects the islanders’ fate. The story has two endings.
Berdwood is open from the beginning, so the game does not require you to rush through its main story. Its landscape includes forests, fields, abandoned villages, mines and mountains, with the island’s history scattered through the setting. Working vehicles provide a faster way to travel. These details frame exploration as a central part of the horror, not merely a route between story scenes.
The day-night cycle shapes that exploration: daylight is for studying the island and its mysteries, while enemies reveal themselves at night. Lex Mortis is listed as single-player, making its format a solitary journey through this changing landscape rather than a multiplayer survival game.