Labyrinth of Galleria: The Moon Society casts the player as a wandering spirit summoned by Madame Marta to search a mysterious underground labyrinth. With her assistant Eureka and soul-infused puppets, the expedition seeks Curios d'art while confronting enchanted monsters. That mission gives the dungeon crawl a clear blend of treasure hunting and mystery, rather than making exploration an abstract sequence of battles.
Its defining tactical hook is party construction: pacts and puppet soldiers let players customize a team of up to 40 fighters. The game also presents its companions as fully customizable, giving the roster-building premise a personal dimension alongside its RPG and strategy framing. The labyrinth is described as a place to uncover secrets, so combat and team choices sit within a broader exploratory objective.
The store categorizes the game as single-player, making its player-count context straightforward: its documented format centers on an individual journey through the labyrinth, not a multiplayer party. The description also emphasizes quality-of-life improvements and 50 hours of exploration, positioning Galleria as an extended dungeon-crawling adventure built around assembling a puppet force and pressing deeper into the unknown.