Jagged Alliance 2: Wildfire sends you undercover to Arulco, where a drug cartel operates amid government corruption and a population terrorized by the army. Your mission is to dismantle the cartel, but military force alone is not the whole plan: you must also win local support through courage and loyalty. This political struggle gives the campaign a broader purpose than simply clearing hostile territory.
The game combines strategy and role-playing with real-time reconnaissance and turn-based combat. You assemble mercenaries through the Association of International Mercenaries, train them, and lead them through dangerous missions and firefights. Their individual personalities matter: relationships among teammates can affect motivation and skill, while their memories of your conduct shape how they respond. Tactical choices include withdrawing from one sector to attack from another flank, making careful positioning and the decision to fight or retreat part of the design.
Wildfire’s particular take on Jagged Alliance 2 emphasizes a larger team, with up to ten mercenaries, alongside new playable recruits, altered sectors, and rebalanced weapons. The appeal rests on coordinating a mercenary crew, earning the population’s trust, and advancing through a contested country where a setback calls for a new approach.