Set in an alternate 1920+, after the Great War, Iron Harvest imagines a Europe rebuilding amid the remains of its battles. Farmers uncover walking machines, while secret forces threaten to plunge the continent back into conflict. The setting puts dieselpunk machines at the center of a strategy game shaped by the clash between tradition and technological progress.
Battles ask players to command varied infantry and mech units, capture resource points, build a base, and protect production and research with fortifications. Positioning matters: units can use cover, demolish buildings, and take a stealth-oriented approach, giving tactical planning a role beyond simply assembling forces. Three factions, each with distinct units and heroes, provide different forces to lead across the game’s missions and battles.
Iron Harvest supports a story campaign, cooperative campaign play, and skirmishes, alongside competitive multiplayer with ranked matches, ladders, and leagues.