Incremental Adventures is a minimalistic idle RPG about leading heroes through seemingly endless adventures. Its central twist is that combat runs automatically, so progress depends less on rapid input than on shaping the systems that govern your party.
Combat is automated and turn-based, with multiple classes, while customizable automation gives players tools to refine how the game proceeds. The design explicitly avoids repetitive clicking as a requirement for progress. Instead, mechanics unfold over time and call for strategy adjustments, giving the incremental structure more to do than simply accumulate ever-larger totals. Offline progress is fully simulated, so the game continues to account for advancement beyond an active play session.
Long-term progression is organized around three layered prestige systems, which frame resets and further growth as part of the broader adventure. The scale is intentionally extravagant: the game highlights numbers that can reach double exponents. It is free to play and offers purchases to speed up aspects of the experience and support its developer, while describing its balance and major milestones as achievable without spending. Together, these systems make Incremental Adventures an automation-focused take on the idle RPG, built around tuning a persistent progression loop.