I Wanna Maker pairs precision platforming with a level-building toolkit grounded in I Wanna Be The Guy fangames. Players can traverse a hand-crafted campaign, while the editor offers more than 70 objects, customizable block, spike, and background visuals, plus props, lights, particles, and a flexible events system. Makers can also add optional objectives using collectible gems.
For players focused on jumping rather than building, the game offers user-created levels made for a range of skill levels. Its precise, responsive controls support demanding platforming, and challenge modes draw randomly chosen levels. Each level has speedrun leaderboards with watchable replays, offering ways to compare results and inspect runs. Custom playlists and the option to follow favorite makers help players organize levels and keep up with creators.
Online level sharing extends play beyond the campaign into a catalog of player-designed challenges. I Wanna Maker is free to play and has no monetization, with level creation, discovery, and platforming all part of its documented design.