I Wanna Be the Creator combines an IWBTG-inspired platforming game with an in-game level editor.
The built-in editor goes beyond placing objects. Creators can adjust object properties and game parameters, import images and music, and use triggers to build game logic. The description notes that trigger-based design can reach beyond platforming, making the editor a central part of the experience rather than a simple way to rearrange existing stages. Players can also connect to a server to upload their own levels, download community creations, leave messages and challenge record replays.
The game includes a varied selection of authored stages, from tutorials and puzzles to special-rule challenges, a boss fight and an exploration level. Its world stage is made up of many smaller sections. Online features also include player ghosts, while local multiplayer and experimental network rooms offer additional ways to play. A distinctive combination of precision platforming, broad customization and community-made content gives the game its creator-focused character; some features may be experimental or have compatibility issues.