GUNTOUCHABLES casts players as a ragtag band of preppers facing a mutant-infested wasteland after civilization’s collapse. Its premise turns preparedness into a desperate test: choose a survivor, take on mission objectives and try to hold out as hostile enemies grow more dangerous.
Risk and adaptation shape the missions. Completing objectives and collecting UpCrates can bring cash and perks, but rewards come with danger as difficulty escalates. Between missions, players vote on enemy mutations: each choice gives the horde new traits while also offering the team immediate or longer-term benefits. That trade-off makes deciding how much to risk part of the game’s central survival challenge.
Character builds and weapon choices add another layer to the format. Players can combine common and class-specific perks and abilities, then select and modify guns to suit their preferences.