God of War Ragnarök follows Kratos and Atreus as Fimbulwinter presses on and the pair search the Nine Realms for answers. Odin’s forces prepare for a prophesied battle, while the central conflict is also intimate: Kratos and Atreus weigh their family’s safety against the fate of the realms. Atreus seeks to understand the prophecy of Loki and his place in Ragnarök; Kratos must reckon with whether fear of past mistakes will shape the father he becomes.
Combat gives this adventure a concrete tactical identity. The Leviathan Axe, Blades of Chaos and Guardian Shield return, joined by new abilities for both characters, as Kratos faces Norse gods and monsters. The story’s journey through varied mythical landscapes is paired with a separate Valhalla adventure, where Kratos is accompanied by Mimir and faces challenges in a replayable format inspired by roguelites. Each attempt resets stats, Runic Attacks and Perks, while choices of rewards and persistent upgrades give progression a different rhythm from the main saga.
The PC edition also lists customizable mouse-and-keyboard bindings and support for several controller types, letting players tailor how they handle its combat.