From Space turns an alien invasion into a colorful, hectic fight for Earth. Players take on pink creatures in missions that range from chaotic combat to objective-focused deployments, with Resistance offering a dedicated horde-mode format. There, a team tackles objectives in distinct locations while facing waves of enemies that grow more difficult. The premise is deliberately straightforward: gear up, push back the invasion, and try to make it out with the squad.
Combat is built around assembling a suitable loadout rather than relying on one tool. The game lists weapons such as rocket launchers, miniguns, and flamethrowers, alongside tactical gear including grenades, mines, barbed wire, and machinegun turrets. Players can scavenge for loot, earn tokens to unlock equipment and perks, and level up characters by completing missions and extracting. A roster of characters brings individual abilities and weapons, while perks can be adjusted to suit a preferred approach or shared around the squad.
From Space supports solo play as well as online co-op for up to four players, so its player-count context spans both lone runs and coordinated sessions. In co-op, choosing complementary characters and adapting to tougher waves gives teamwork a practical role in the game’s action-focused design. That blend of mission objectives, escalating hordes, and flexible equipment is the core of its appeal: a compactly framed alien-squashing adventure where preparation matters as much as firepower.