FOUNDRY is a first-person factory-building game set on a procedurally generated, infinite voxel world. You arrive on an unexplored planet and, under the guidance of an AI companion named Carl, build a robot-production facility aimed at galactic industrial domination. Its premise pairs large-scale manufacturing with open-ended construction: factories can extend underground, across the surface, and into the sky, while the surrounding landscape can be explored and reshaped block by block.
The central progression moves from manually gathering resources and crafting items to designing automated production lines. Belts, pipes, elevators, and long-distance transport networks carry materials between machines; balancing inputs, outputs, and power helps keep production running as research unlocks more advanced technology. Grid-based construction offers precise placement, while decorative items and color options let players personalize their industrial designs. The game supports both solo play and online or LAN co-op, so factory planning can be a solitary project or a shared logistics challenge.
Its distinctive appeal lies in joining voxel-world exploration and landscape sculpting with the gradual engineering of an expansive, optimized production system.