Flesh Eaters is a retro-style, single-player real-time strategy game about surviving a city overrun by zombies. Its premise puts resource gathering at the center of a defensive struggle: survivors need supplies for barricades, while exploration takes them through a city under siege. The result is a survival setup shaped by both preparation and direct fighting, rather than a multiplayer contest.
The game combines base defense with survivor development. Players can build barricades, upgrade weapons and armor, and improve survivor stats, while facing different types of zombies. Three survivor classes give the group distinct capabilities: soldiers equip weapons and armor, medics heal allies and use melee weapons, and engineers construct turrets and traps. Each class has three unique skills, adding class-based choices to the mix of crafting, combat, and defense.
The listed playthrough can take under an hour, and the description notes that equipment does not save, while the save feature is optional. These details frame its compact, self-contained survival format without implying a multiplayer population.