Firework is a Chinese horror puzzle game set in a remote mountain village, where a fire at a funeral prompts police to reopen an old massacre case. Rookie officer Lin Lixun becomes involved in the investigation, and the victims’ histories emerge as the mystery grows more complicated. The central question balances supernatural unease against the possibility of a carefully planned murder.
Exploration and puzzles work together to reveal the story, rather than serving as separate diversions. The puzzles are described as approachable but still challenging, while the investigation’s revelations repeatedly unsettle what seems to be the truth. Firework favors suspense over sudden shocks: its design avoids jump scares, offers no place to hide, and shows few ghosts, building dread through atmosphere and uncertainty instead.
A nostalgic watercolor look and the setting’s Chinese village environment give the mystery a specific cultural texture. The game also draws on period details from China and brings its characters’ personal histories into the investigation, framing the tragedy through more than the crime alone.