Fated Souls casts you as a mercenary haunted by his past and looking for peace. A seemingly straightforward bodyguard job brings him into the orbit of an introverted girl with divine power, then expands into events on a global scale. Survival depends on using his wits and skills, placing the story’s focus on a personal attempt to escape violence that becomes entangled in a much broader crisis.
Its distinctive design is therefore clearest in the premise: a former mercenary accepts work for someone whose divine power makes the assignment far more consequential than he expects. Warfare Studios made Fated Souls as its first commercial release, and the store listing also identifies it as single-player.
The listing also notes full controller support and Steam Achievements, while its story moves from a bodyguard assignment toward a global-scale struggle. These details frame the kind of experience the game offers without implying anything about how many people are playing at a particular moment.