Far Far West Playtest is a playtest associated with Far Far West, a co-op shooter about robot cowboys taking bounty contracts in a supernatural version of the Wild West. The parent game sets its action among dusty saloons and deserts, haunted mines, reanimated skeletons, deadly storms, and a giant ghost train. This establishes the game’s premise, not a guarantee that every listed setting or feature appears in the playtest.
In the parent game, crews track dangerous targets, complete missions, and fight monsters and bosses while switching between six-shooters and spells such as fireballs. Teamwork is central: players can combine spells, adapt to enemy waves, and take on contracts together. The described design mixes familiar bounty-hunting imagery with magical combat and deliberately strange threats, giving its frontier setting a supernatural edge.
Far Far West’s broader progression and customization context includes trading in town to upgrade guns, spells, and abilities, choosing perks for specializations such as healing or headshots, and unlocking cosmetic skins for robot cowboys and their steeds. These details describe the associated game rather than confirmed playtest contents; the test’s exact scope is not specified, and its content may differ.