Far Away follows Krosa, a young docker whose ordinary day in Bedjan is upended as trouble gathers beneath the coastal city’s apparent calm. Set on a continent where desert borders the sea, the story places her among forces drawn to Bedjan’s strategic location. Cantonese dubbing, dark humor, and crime-thriller elements frame her upheaval against a wider mystery.
This single-player adventure centers on choices and branching stories. Players guide Krosa’s relationships and affiliations, shape her fate, and influence the destiny of Bedjan’s citizens. The game describes multiple storylines and alternate endings, while intelligence fragments and views from different perspectives on one timeline help reveal its schemes. Rather than relying on combat claims, its documented design emphasizes decisions, character development, and uncovering how events connect.
The setting’s political tensions give those decisions broader stakes, while anime and film references and Easter eggs contribute to its distinct tone. The story’s many options invite different routes through Krosa’s changing relationships and Bedjan’s secrets.