FaceRig is a webcam-based avatar program that lets users digitally embody characters. Its premise is less about controlling a character through a conventional game world and more about turning the user’s own presence into an animated avatar.
The program was also conceived as an open creation platform. Users could make their own characters, backgrounds, and props, then import them into FaceRig, giving the software a creative dimension alongside its webcam-driven avatar experience. The developers describe its history as beginning in 2014 and note a later partnership with Live2D, placing FaceRig among early software associated with the development of VTubing.
FaceRig is now retired from new sales, and its development and support have ended; the source says existing owners retain it in their Steam libraries. Those details frame what its player-count figures represent: people using a legacy avatar and creation tool, not evidence of ongoing updates or a conventional multiplayer population. Its combination of webcam embodiment and user-made imports is the clearest guide to understanding the kind of activity counted.