EverQuest II is a free-to-play massively multiplayer role-playing game set in Norrath. Players create a character from a choice of races and classes, then explore a large fantasy world filled with lore, quests, and discoveries. Its design pairs character progression with several ways to take part in the world, from combat and exploration to crafting and housing.
Combat ranges from questing and dungeons to group challenges, including heroic dungeons and epic raids that call for coordination, teamwork, and skill. Away from those encounters, players can master tradeskills, make items, and follow a supported tradeskill questline. Housing adds a creative pursuit: players can build and customize homes using placeable objects. Guilds provide another social structure, connecting players through social, competitive, and end-game activities.
Its fantasy adventure is not limited to combat, while guilds and multiplayer content make shared play part of the design. The result is a broad set of activities within one persistent online setting, rather than a single-match format.