Escape Machines frames its near-future conflict as a fight between artificial intellect and the creators who built it. Players take control of the robots, with the stated goal of saving people. The premise gives the adventure shooter a rescue-minded angle: the machines are not simply enemies to defeat, but the side the player commands.
Its combat combines customizable equipment with large-scale threats. Players can upgrade weapons and armour, adjust armour, weapons, and stats, and buy or improve gear through the Armourer shop. The game also describes huge robot bosses and vehicles for travel, with turrets that can be added to those vehicles. Alongside its single-player format, the listing describes co-op and versus multiplayer, giving the action both collaborative and competitive possibilities.
A level editor adds a creative dimension beyond the battles: players can make levels, share them, and play them with friends. Its soundtrack is described as bit-music blended with progressive trance and electro-funk, reinforcing the game’s distinctive science-fiction style.