DYO is a local co-op puzzle platformer about guiding two Minotaurs through a cursed labyrinth. Each character begins confined to one half of a split screen, so progress depends on treating the divided view as part of the puzzle rather than merely a camera layout. The game supports one or two players, making its cooperative premise playable alone as well as with a partner.
Its defining trick is the ability to merge the two screen halves, letting a Minotaur cross from one side to the other. Players can also rearrange and manipulate level structures to find a route to the exit, with multiple solutions possible for each level. The design sets these spatial puzzles apart from action-focused platforming: the description specifies no precision platforming, enemies, or timers. A shared controller is another option for playing together, alongside the usual local co-op setup.
Rather than framing the experience around a broad online population, its appeal rests on coordinating over a shared puzzle and experimenting with how the split screen changes movement. The store description lists 30 crafted levels, but the core distinction is the unusual screen-merging mechanic that turns separation into a tool.