DRAGON BALL GEKISHIN SQUADRA EM is a playtest associated with DRAGON BALL GEKISHIN SQUADRA, a Dragon Ball team-battle game. The parent game’s premise centers on bringing familiar heroes into competitive battles where squads fight over objectives. That context gives the playtest its identity, but does not establish which parts of the full game it includes.
The parent game is built around four-versus-four team combat. Players choose heroes with distinct roles: DAMAGE characters focus on attacking opponents, TANK characters are designed to endure pressure and hold the field, and TECHNICAL characters support allies while disrupting rivals. These complementary roles frame the battles as a team strategy, rather than simply a contest of individual strength.
The parent game also describes growth within each round, with attacks and abilities becoming available as players build strength, alongside battles against enemy players and bosses. Character presentation is another part of its design: skins, entrance animations, and special finisher animations let players personalize their heroes. The playtest’s exact scope is not specified, so its content may differ from this broader game context.