Dishonored 2 casts the player as Emily Kaldwin or her royal protector, Corvo Attano, after an otherworldly usurper takes Emily’s throne. The pursuit leads from Dunwall to Karnaca, a coastal city tied to her return to power. Its setting brings together mysticism and industry, while the story responds to the player’s choices across hand-crafted missions.
Stealth, combat and supernatural abilities are flexible approaches rather than separate modes: players can move unseen, fight directly or blend the two. Emily and Corvo have distinct powers, weapons and gadgets, with bonecharm crafting and upgrade trees offering ways to customize abilities. Players can also decide which enemies to eliminate or spare, giving each mission room for different tactics and outcomes.
Dishonored 2’s distinctive appeal lies in bringing those decisions together: how to cross a richly designed city, which abilities to combine, and what kind of assassin to become.