DEVOUR is a horror survival game built around a cult gone dangerously wrong. Players confront cultists possessed by the goat demon Azazel, aiming to break his hold and complete a banishment. Its premise turns a supernatural threat into a task under pressure: the team must locate ritual objects while the possessed cultists become more dangerous as the session unfolds.
On each map, players search for key ritual items, some of which are alive and unwilling, then use them to carry out forbidden rituals. Locked doors, ritual objects, and item placements are randomized, while unpredictable AI can force players to rethink their next move. The only stated defence is a UV flashlight, so surviving the growing threat depends on more than simply finding the objective. Maps also bring different environments, items, and fiends to overcome.
Positional voice chat, a server browser, and the escalating challenge shape that cooperative option, while Nightmare mode offers a tougher test. Experience earned through play raises Cult Rank and grants Ritual Tokens for unlocking Perks.