Desynced opens with a damaged ship and a crew’s need to establish repair facilities on an unknown planet. With onboard AI ELAIN as a guide, players build a base, gather resources and contend with a hostile environment. That survival premise gives its factory planning a practical edge: production and expansion support the effort to repair the ship and thrive on the surface.
Instead of conveyor belts, drones linked to a logistics network move materials to fill orders. Players establish mines and factories, extend network coverage, and manage power generation and storage. For more control, facilities and bots can be adjusted through customizable parameters or programmed with a drag-and-drop editor. A technology tree adds research and unlocks further units and structures, while unit equipment and behaviors can be tailored to their jobs.
The play format includes single-player as well as multiplayer options, with co-op and PvP listed among them.