Set after a global economic and social crash, Data Hacker: Initiation follows Jay, a retired hacker who has made Online World his refuge. When mistaken identity gets him banished, he returns with vengeance in mind, targeting the game’s administrators and key-holders. That personal grievance opens onto a larger mystery: the story asks what lies behind Online World and what the virtual realm is really for, positioning this opening chapter as the start of the Datastream saga.
Initiation blends that narrative with role-playing systems built around hacking monsters and players. Its class design offers more than fifty archetypes and over 180 unique skills, giving character development a broad range of options. The game also includes Trioarch, a trading-card game, alongside its central adventure. These distinct systems make its identity more specific than a straightforward tale of revenge: Jay’s progress plays out through both combat-oriented hacking and a separate card pastime.
The stated core experience is around 25 hours, with New Game+ also included, while a consequential choice asks whether to fight for Online World’s players or seek power for yourself. For anyone considering the game, the key draw is this mix of a conspiracy-led story, extensive class-and-skill choices, and an in-world card game.