Cube World is a voxel-based action RPG built around wandering through a procedurally generated fantasy world made entirely of cubes. Its non-linear, open-world structure leaves players to choose their own priorities, whether that means helping residents, pursuing quests, exploring ancient dungeons, or seeking out huge monsters. A 3D voxel map supports that exploratory rhythm, with scroll and zoom controls for finding destinations.
Combat is action-based, combining dodging, aiming, combos, and special skills. Players choose among four classes: Warrior, Ranger, Mage, and Rogue. Crafting draws on ingredients found throughout the world to make equipment and consumables, while pets can fight alongside their owners and serve as mounts. Hang gliding and boating offer further ways to travel across the landscape and oceans.
Progression has a distinct per-land structure: finding loot, completing quests, and clearing dungeons remain part of the reward cycle as players explore. That context matters: a single-player option is part of Cube World's design, alongside its cooperative mode.