Concord™ Beta is a playtest associated with Concord™, a team-based first-person shooter. The parent game frames its battles around the Freegunners, a crew of spacefaring outlaws and adventurers who take on work as guns-for-hire. That setting gives the test its broader context, but the playtest’s specific included content is not detailed here.
Concord’s design centers on assembling a roster of distinct characters rather than relying on a single fixed role. Its Freegunners range from mystics and gunslingers to healers, with individual skills and abilities intended to support varied playstyles. The parent game describes Crew Builder as a way to form custom squads, either mixing role types or concentrating on favorite characters and their mastery. These are features of Concord’s design, not a promise that every one appears in the playtest.
The parent game also emphasizes team coordination in five-versus-five player-versus-player matches, with objective-based and respawn-based modes. Character progression includes unlockable variants that add Combat Trait modifiers to base abilities, offering ways to tailor characters, while customization and a Galactic Guide connect play to the wider fictional universe. The playtest is the focus here; its precise scope may differ from the parent game.