Chop Chains Demo frames lumberjacking as a relaxed incremental loop centered on trees. Move the cursor over them and the axe deals damage automatically, with each tree it touches taking a hit. Chopping yields wood, and different wood types have distinct values and rarities, giving the steady harvesting a collection angle as well as a clear resource payoff.
Wood feeds a Skill Tree of permanent upgrades, including improvements to power, axe size, and luck. Unlockable powers add abilities and boost wood collection, while the Void Skill Tree provides another route to unlocking skills in the Normal Skill Tree. Players can also combine wood types to craft axes with better stats, and sometimes a unique power, making resource gathering part of the equipment progression. The Forest adds an idle element by generating wood automatically once unlocked.
Alongside its incremental progression, the game offers Time Attack Mode, where players race against the clock, and leaderboards for comparing chopping results.