Call to Arms: Panzer Elite places players in command of a platoon of Second World War tanks, with battles viewed in either third person or first person. Its campaign follows a German commander in 1944 France, where the mission is to push back advancing enemy forces. Historic settings include St. Lô, Mortain, and the Ardennes, giving the conflict a specific place and period rather than treating tank combat as an abstract contest.
The focus is on leading a group of vehicles through tactical engagements. The game lists 20 playable war vehicles, divided evenly between historically accurate tanks and armored vehicles for the German and US factions. Physics-based ballistics and complex damage simulations shape combat, while destructible environments add another layer to the battlefield. Players can also get to know their crew through personal stories and experiences that develop over the campaign.
Skirmish battles center on control of strategic landmarks and include vehicles such as the Tiger and StuH 42. Together, these options describe a game built around both a structured campaign and repeatable competitive encounters, with solo, cooperative, and player-versus-player elements.