Call of Duty: Infinite Warfare follows Captain Reyes, a pilot turned commander charged with leading the remaining coalition forces against a determined enemy. The campaign takes that fight into the extreme environments of space, giving the game a science-fiction military setting that shapes its central conflict.
Its multiplayer pairs momentum-based movement with player-focused maps and deep customization. Combat Rigs, tactical suits designed for different play styles, add another layer to how players approach matches, while Mission Teams offer team-specific unlocks such as weapons, camos, and calling cards.
Zombies takes a contrasting, stylized route: players confront the undead in an amusement park framed by 1980s pop culture, with rides, an arcade, and a functioning rollercoaster. Its design combines familiar elements such as power-ups, Easter eggs, and unusual weapons with team mechanics, an After Life Arcade, and Fate and Fortune Cards. That mix of campaign, multiplayer, and Zombies gives Infinite Warfare a broader identity than a space-war shooter alone.