Bright Memory: Infinite follows agents from the Supernatural Science Research Organization as they investigate unexplained phenomena appearing in skies around the world. Their inquiry uncovers a connection to an ancient mystery involving two worlds. That supernatural premise gives the action a larger backdrop than a straightforward military shootout, while keeping the focus on an agent confronting strange events.
The game combines first-person shooting with action combat, letting players mix skills and abilities into combos. A sword can cut through groups of enemies and deflect incoming gunfire, while firearms support different ammunition choices, including incendiary bombs, sticky grenades and homing missiles. This interplay between close-range sword attacks, gunfire and selectable ammunition is central to its distinctive combat design. As the sequel to Bright Memory, it presents a new world alongside an improved battle system and level design, according to its description.
Its combination of shooting, swordplay and supernatural investigation gives that format a particular identity: the player faces the unfolding mystery through a tightly action-oriented campaign premise.