Brew casts you as an alchemy student taking exams in The Tower, where combat and potion-making happen together. Rather than treating crafting as a break between fights, the game asks you to gather ingredients and brew potions while under pressure, then decide how each concoction can best help you advance.
Potions have several uses: drink one for a temporary boost, throw it to affect enemies or the environment, or load it into your weapon to upgrade your potion gun. Potion abilities can also be combined into combat combos. Between runs through the tower, the design reaches into academy life, with classmates and professors to meet, gifts to give, and friendships to deepen. Unlockable recipes, badges, upgrades, character skills, and secret rooms add further goals to this action roguelite.
Its appeal rests on juggling immediate tactical choices with the broader project of developing an alchemist’s own style.