Blockland is a non-linear sandbox with no prescribed goals. Instead of following a fixed mission structure, players take the role of a tiny minifigure and assemble elaborate constructions from bricks styled after toy blocks. That open-ended premise makes building itself the central activity: the design invites players to decide what to make and how to shape their virtual surroundings.
Construction is available in both single-player and multiplayer, with multiplayer playable online or over a local area network. Those options give Blockland a flexible format: a player can build alone or share the sandbox with others, while the core brick-building idea remains the same. The game’s action, indie, and simulation classifications sit alongside that unusually direct emphasis on designing and constructing rather than pursuing set objectives.
Player totals therefore provide one snapshot of activity around a game whose defining draw is open-ended construction across different play settings.