Banana Shooter puts players in the role of Dave, whose fondness for bananas sets up a competitive objective: defeat rival Daves, with bananas awarded to the player who reaches the highest kill count. The comic premise frames a game built around multiplayer battles, rather than a solo adventure.
Combat spans multiple maps, and players can configure a gun or knife before fighting. Defeating enemies earns coins that can improve movement speed or maximum health, but being killed clears those upgrades. That reset gives the progression a roguelike-like risk within the multiplayer format: a temporary advantage can disappear after a defeat. The source also calls out a back-room map and a strange-core map, adding named settings to the map selection without changing the basic contest for kills and bananas.
The listed categories include online PvP and LAN PvP, placing competition between players at the heart of the game’s play format. Its Steam features also include a level editor and Steam Workshop support.