Ashes of Immortality II - Bad Blood is the final chapter in Warfare Studios’ Ashes of Immortality series, and its premise puts vampire Orlok Vladimir Dragonov at the center of trouble in the Hinterlands, a land described as belonging to werewolves. Orlok’s sardonic account reaches back to his transformation on his wedding day and his later rescue by hunter Simona Rinoldt. Now, after the pair have helped others, they face the prospect of execution for regicide.
The setup gives the adventure a dark-fantasy frame, but Orlok’s dry, irreverent voice keeps the tale from sounding solemn.
The description emphasizes Orlok and Simona’s entanglement in other people’s affairs, with the threat of regicide raising the stakes of their latest involvement. It does not document specific combat systems, quests or other moment-to-moment mechanics, so the game’s clearest distinguishing details here are its vampire-and-werewolf setting, its first-person character narration and its single-player structure. The result is a story-focused entry whose appeal rests on that unusual combination of gothic danger and sardonic humor.