Age of Mythology: Retold shifts real-time strategy into a world where gods, monsters, and human armies meet. Its campaigns span mythic settings including Troy, Midgard, and Egypt, while players choose among Greek, Norse, Egyptian, and Atlantean pantheons. That mythological frame is more than decoration: divine powers and legendary creatures are part of the tools available for building an empire and defeating its rivals.
The strategy combines familiar army command with supernatural options. Players can summon lightning storms and earthquakes, call on protective Dryads, or field units such as Centaurs, Trolls, and Mummies. In the main game, matches against friends or advanced AI use randomly generated maps, giving battles a different strategic setting from one encounter to another. The result is a real-time strategy design built around both military decisions and the distinct powers associated with a chosen mythology.
Play formats range from solo campaign missions to competitive multiplayer and cooperative play. Arena of the Gods adds mythic skirmishes in which players take the role of a legendary hero, either alone or alongside others. Controller integration also offers streamlined controls for building and battling without a mouse and keyboard.