Ready or Not Active Players

Live Steam player count and statistics for Ready or Not

Current Players

5.3K

5,335 playing now

24h Peak

6.3K

6,311 peak today

All-Time Peak

55.2K

55,174 record

Steam Rank

#236

Most played games

Last updated: 2/24/2026, 3:46:26 PM

Ready or Not: Latest Updates and Community Impact

Ready or Not, the tactical first-person shooter developed by VOID Interactive, continues to captivate its dedicated player base with intense SWAT operations and realistic gameplay mechanics. As of now, the game maintains an average player count of 5,716, a solid figure that reflects its steady growth and engaged community. Recent patches have brought significant improvements, bug fixes, and new features that enhance both gameplay and modding capabilities.

Los Sueños Stories Patch #2: Over 185 Fixes to Refine Gameplay

One of the most substantial updates in recent weeks was the Los Sueños Stories (LSS) Patch #2, which delivered over 185 fixes across various aspects of the game. This patch primarily focused on resolving visual inconsistencies, gameplay bugs, and training mode issues, aiming to polish the overall player experience.

Among the most notable fixes was the resolution of a grid-like lightmap texture bug. This issue caused lighting on several levels to appear as if overlaid with a low-resolution grid, detracting from the game's immersive environments. While some shadow edge artifacts remain under investigation, the improvement significantly enhanced visual fidelity.

The patch also addressed suspect AI behavior, such as improper reactions to CS gas, which previously undermined tactical realism during engagements. Additionally, several crashes that affected gameplay stability were fixed, including those triggered by aiming after using ammo boxes and during certain training scenarios.

Environmental interactions received attention as well. Windows across multiple levels now break correctly when bashed, and floating objects like shower wall handles were corrected after glass destruction. These fixes contribute to the game’s signature destructible environments and realistic immersion.

Training mode improvements were another highlight. Players can now continue their shooting range practice without interruption after completing sections, and issues causing soft locks during split team commands were resolved. These changes make the training experience smoother and more reliable for newcomers and veterans alike.

Finally, the patch fixed various visual glitches, such as transparent officer heads in the station and black artifacts across station variations, ensuring a more polished presentation in the game's hub areas.

LSS Patch 3 (v1.3.5): Modding Enhancements and Steam Deck Support

Following the extensive fixes in Patch #2, LSS Patch 3 (v1.3.5) introduced several key improvements, particularly targeting modders and players using the Steam Deck. VOID Interactive continues to foster a vibrant modding community by expanding the game’s customization potential.

One of the major additions is the ability for mods to store persistent objects with the game instance. This means mod creators can now design more complex and lasting modifications that maintain state across gameplay sessions, opening the door for richer, more dynamic content.

Additionally, the update allows the VO_MOD folder to override all voiceover and subtitle files for characters. This change gives modders full control over audio customization, enabling them to craft unique narrative experiences or localized content with ease.

Several bugs affecting mod functionality were also addressed. For example, modded blueprints now correctly register with the loadout manager, ensuring that custom equipment and items are discoverable and usable without issue. Furthermore, fixes to mod actor spawn data prevent problems where actors failed to spawn on the first load of the main menu, smoothing out the mod integration process.

For players on the Steam Deck, support was notably improved, reflecting VOID Interactive’s commitment to accessibility and platform diversity. Enhanced Steam Deck compatibility means smoother performance and better control mapping, allowing more players to enjoy Ready or Not on the go.

Gameplay and AI Improvements

The latest patch also brought important gameplay tweaks and AI fixes to enhance tactical realism and player control. Arrest animations received updates to the First Person Camera Position, making transitions during interactions more seamless and immersive. This subtle but effective change improves the feeling of being in the boots of a SWAT officer during critical moments.

Character art was refined as well; all SWAT heads now properly deform and animate when helmets with chin straps are equipped. This attention to detail adds to the authenticity of the SWAT team’s appearance and movement.

AI behavior fixes addressed several frustrating issues. Suspects and civilians previously could become stuck out of bounds, breaking immersion and gameplay flow. This has been resolved, ensuring smoother encounters. Additionally, flashbangs no longer cause friendly fire penalties when they affect SWAT AI, preventing unfair consequences during coordinated breaching operations.

Other AI improvements include fixing cases where SWAT members ignored orders if the player looked upwards while issuing commands, and preventing shotgun-wielding suspects from repeatedly grabbing ammo from caches, which could disrupt combat pacing.

User Interface and Quality of Life Updates

On the UI front, the patch fixed a bug where players had to close and reopen the public lobby search menu to restart searches, streamlining multiplayer matchmaking. Navigation issues in the customization menu, especially when using gamepads, were also resolved, improving accessibility for controller users.

These quality of life improvements, combined with the extensive bug fixes and new features, demonstrate VOID Interactive’s ongoing commitment to refining Ready or Not based on community feedback.

Looking Ahead: Community Engagement and Future Prospects

With a dedicated player base averaging over 5,700 concurrent users, Ready or Not continues to thrive as a tactical shooter that balances realism with engaging gameplay. The recent patches underscore the developers’ focus on stability, polish, and expanding creative possibilities through modding support.

Players are encouraged to report bugs and provide feedback via the official Ready or Not Discord, where issues are structured and collected for efficient resolution. This open channel of communication helps VOID Interactive prioritize fixes and improvements that matter most to the community.

As the game evolves, upcoming updates are expected to further enhance mission variety, AI sophistication, and platform support. With the foundation laid by these recent patches, Ready or Not is well-positioned to maintain its reputation as a premier tactical shooter, delivering intense SWAT operations and immersive gameplay for years to come.