Path of Exile 2 Active Players

Live Steam player count and statistics for Path of Exile 2

Current Players

92.3K

92,337 playing now

24h Peak

94.4K

94,435 peak today

All-Time Peak

578.6K

578,569 record

Steam Rank

#10

Most played games

Last updated: 1/9/2026, 9:51:38 PM

Path of Exile 2: Navigating the Abyss with The Third Edict Update

Path of Exile 2, Grinding Gear Games' highly anticipated sequel to the beloved action RPG, continues to captivate its player base with a current average of 72,951 active players. Since the recent launch of The Third Edict expansion, the developers have been hard at work refining the experience, addressing player feedback, and tackling numerous gameplay issues. This article delves into the latest updates, improvements, and what players can expect in the near future.

The Third Edict: A Bold Step Into the Abyss

The weekend release of Path of Exile 2: The Third Edict has introduced players to a host of new challenges and mechanics centered around the Abyssal theme. The update has brought fresh content, including new monsters, map modifiers, and combat adjustments that deepen the game’s complexity and strategic depth. However, as with any major update, the launch also surfaced a variety of bugs and balance issues that the developers have been actively addressing.

Since launch, Grinding Gear Games has rolled out 13 hotfixes, demonstrating their commitment to maintaining a smooth and enjoyable player experience. The team is currently preparing the 0.3.0b patch, expected by the end of the week, which promises to resolve many outstanding problems, including a notable fix for the Warbringer’s totem Ascendancy Notable.

Rise of the Abyssal: Key Gameplay Changes

The Abyssal monsters and mechanics have been a central focus of The Third Edict update, with several significant changes aimed at improving combat clarity and fairness:

  • Abyssal Monsters as Spectres: Players can now bind Abyssal monsters as Spectres, expanding build possibilities and offering new tactical options for summoners.
  • Vessel of Kulemak Adjustments: The Teleport Slam attack can no longer be avoided, but its damage has been reduced to balance the encounter. Additionally, the arena-wide cleave telegraphing has been improved, and the cleave itself is now easier to dodge during the fight’s final phase.
  • Map Modifier Tweaks: The “Area is overrun by the Abyssal” modifier now spreads Pits across a larger portion of the map, increasing the challenge and environmental hazards players must navigate.
  • Strider of the Pit Nerfs: Their Spear Slam now has a global cooldown, and they cease tracking players with their Storm skill when at a safe distance, reducing frustrating chase mechanics.
  • Shepherd of the Pit and Abyssal Stranglers: Both have received damage and movement speed reductions, with the Crystal Wall used by Abyssal Stranglers also dealing less damage.
  • Lightless Moray Improvements: The visual effect indicating invulnerability has been enhanced for clarity, and the ignite chance and damage from its shade form explosion have been toned down.
  • Skill Progression Over Acts: Abyssal monsters now introduce their skills gradually across the first three Acts, rather than having access to their full arsenal from the start, smoothing the difficulty curve.
  • Visual Effects: The motion blur effect that played when Abyssal Pits closed has been removed, improving visual clarity during intense moments.

Additional Gameplay and Quality of Life Improvements

Beyond the Abyssal-specific changes, the update includes a variety of other improvements designed to enhance gameplay fluidity and player convenience:

  • Rare Monster Modifiers: One-time Rare Monsters encountered during the Campaign no longer retain their fixed hidden modifiers when used as tamed beasts or spectres, preventing unintended power imbalances.
  • Sprint Lock Removal: Players will no longer remain locked onto enemies while sprinting. This change prevents accidental targeting when trying to escape or reposition during combat.
  • Instance Management Enhancements: Players can now use Ctrl+click on the button to jump into the Well of Souls, streamlining navigation and reducing downtime.

Patch 0.1.0d: Foundational Changes and New Features

Prior to The Third Edict, the 0.1.0d patch laid important groundwork with a series of general improvements and new features that continue to influence gameplay:

  • Passive Block Chance: Now applies to blockable hits from all directions, not just frontal attacks, increasing defensive reliability.
  • Dodge Rolling Adjustments: Player size is set to zero units during dodge rolls, allowing smoother movement and interaction with smaller monsters, such as the Adorned Beetles in Keth, which can now be pushed while rolling.
  • Ascendancy Skill Points Display: Inscribed Ultimatums and Djinn Baryas now clearly show whether Ascendancy Skill Points will be awarded upon completing their respective Trials, aiding player planning.
  • World Map Pins Clean-Up: Removed pins for encounters not tied to specific locations, reducing clutter and improving map usability.
  • Attack Behavior Improvements: Enhancements to attack-in-place mechanics and hit-rate limits for skills like Rain of Arrows and Firestorm prevent them from overwhelming large bosses, balancing offensive power.
  • Leech and Armour Break Buffs: Leech effects have been strengthened, and the duration of Armour Break has doubled from 6 to 12 seconds, encouraging more strategic use of debuffs.
  • Performance Optimizations: Incinerate now creates circular ignited ground areas instead of segments, improving performance without sacrificing visual clarity.
  • Convenience Features: Added Ctrl+Click shortcuts for opening the Currency Exchange and traveling to the Trial of Chaos, as well as search functionality for Gemcutting and vendor inventories when using controllers.
  • New Art and UI Updates: Introduced art for Close Combat Support and the Defiance of Destiny Unique Amulet, updated reserved Life and Mana visuals, and added various quality-of-life updates for controller users and trade website access.

Looking Ahead: What Players Can Expect

Grinding Gear Games has shown a strong commitment to listening to their community and rapidly iterating on Path of Exile 2’s evolving landscape. With the upcoming 0.3.0b patch on the horizon, players can anticipate significant fixes and fine-tuning that will address some of the most pressing issues currently affecting gameplay.

The continued refinement of Abyssal mechanics and monster behavior promises to keep encounters challenging yet fair, while quality-of-life improvements and interface enhancements will make the game more accessible and enjoyable. As the player base remains robust, averaging nearly 73,000 concurrent users, the momentum behind Path of Exile 2 is undeniable.

For veterans and newcomers alike, The Third Edict represents a thrilling chapter in the Path of Exile saga - one that balances deep, rewarding gameplay with the responsiveness of a dedicated development team. Stay tuned for more updates as the world of Wraeclast continues to expand and evolve.